The Sims 2: Nightlife
From The Sims - Wiki on Neoseeker
| The Sims 2 | |
|---|---|
North American Box Art | |
| Developer | EA Games (Maxis) |
| Publisher | Electronic Arts, Aspyr |
| Platform | Windows, Mac OS X |
| Release Date(s) | 2005 (NA) |
| Genre | Life simulation game |
| Rating | (T) Teen |
Contents |
Game Summary
The Sims 2 Nightlife offers your Sims the chance to explore the new world of Downtown life. Be it an outing, date, or just a shopping trip, your Sims are sure to enjoy all the new opportunities and features this expansion pack brings.
With the addition of chemistry and attraction, your Sims' relationships are able to be built faster, romantically; making them able to find their soul mates.
New items offer a wide variety of activities to participate in Downtown. From the poker table to a DJ booth,to cars! your Sims will be occupied with something fun no matter what.
Character Creation
There are six different steps needed to be taken in order to create a sim. These steps include:
- Name, Age, Gender, Skin Tone, Fitness
- Heads
- Hair and Face
- Make-up, Facial Hair and Glasses
- Clothing
- Personality and Aspirations
The Sims: Nightlife brings with it new; hair styles for both male and female, goggle-like glasses; everyday, formal, and sleepwear type of clothes, aspiration, and turn on’s and turn off’s.
Hair and Face
Females - Two new styles of hair have been added into the mix. One being long and straight hair with a silver colored crown that sits on top of the head. There is also a ruby protruding from the crown’s face. The other style gives off a some-what Japanese look, due to the fact that the hair is tied up by what seems to be a Japanese fan and chopstick.
Males - There are also two new styles of hair for the males as well. One being short hair that’s sticking up and has been pressed together using hair gel. This hair style is very similar to that of a duck-tail. The other style is slightly long hair with rather longer bangs that are gelled over to the side.
Make-up, Facial Hair, and Glasses
Four new styles of glasses have been added into the mix. They resemble toxic waste protector glasses, but are more goggle-like. Each of the new glasses are of the same style but different colors. On being red, two blue, three yellow, and four green.
Clothing
Females - There have been so many new clothes added in from the Nightlife expansion pack, such as 16 tops, 14 bottoms, 28 formals, 1 sleepwear, and 48 outfits. All of the new clothes range from a variety of different colors and styles. The women of The Sims 2 are going to be so over-whelmed.
Males - There have also been so many new clothes added in for the males as well. Such as; 6 tops, 6 bottoms, 3 formals, 1 sleepwear, and 39 outfits. Just like with the females, the males clothes are all different in color and variety of style. The men from the Sims 2 are definitely going to be annoyed by the fact that more clothes are being made inside of Televisions.
Personality and Aspirations
You get to choose your sim's personality, either from one of the 12 astrological signs, or by placing their personality points as you wish. Next, choose their aspiration from the available ones, and the new one, Pleasure.Not only does the Nightlife expansion pack add in new hair styles, glasses, and clothes, but it also adds in a totally new aspiration! Known as; the Pleasure aspiration.
Pleasure Aspiration
Not only does the Nightlife expansion pack add in new hair styles, glasses, and clothes, but it also adds in a totally new aspiration! Known as; the Pleasure aspiration.
Preferred Careers: Slacker
Skill Bent: Charisma, Creativity
Sample Wants: Dine Out with Sim, Bowl with Sim, Have Dream Date, Have Great Outing, Be the DJ
Sample Fears: Have Horrible Date, Be Rejected for Outing, Be Rejected for Dining with Sim
Desperation Behavior: My. Party Guy
Lifetime Wants: Go on 100 1st Dates, Become Professional Party Guest (Slacker career), Have 50 Dream Dates
Sims who have the aspiration of “Pleasure” like to just enjoy life for what it brings each Sim. They could careless about work and school, these Sims tend to lean towards dancing at nightclubs, flirting with girls/guys, having 1st dates, making out, playing poker, you know just living the life. Not only do they really like Fun objects but they need them, more then others who don’t have this aspiration. Whenever there’s a party this Sim has got to be there, not matter what! Pleasure Sims are usually partying all night long and the only other time they’re doing something is when they decide to stay in on those cozy nights. These Sims are just plainly living what they call it - “the good life”.
Turn Ons/Offs
Sims can only have up to, two turn ons and one turn off and there is a selection from 19 turn ons/offs to choose from. The turn on/offs you choose will determine what other Sims will have chemistry with your sim. Chemistry is made from a lot of different things, ether by personality, it’s zodiac, likes/dislikes, and turn ons/offs. Your Sim will be romantically attracted to another Sim who has the same turn ons as itself. Likewise, Sims who have a turn off that is one of your Sim’s turn ons will be less likely attracted to you, chemistry wise.
Attraction & Chemistry
Attraction and Chemistry are two new features included in the Nightlife expansion pack that go hand in hand to determine how easily or hard a new relationship can be built between two Sims.
Attraction
How appealing one Sim finds another. It is determined through factors such as personality, turn-ons and turn-offs, and horoscope. Attraction is what creates Chemistry, the new feature that allows relationships to be built much faster, depending on the level.
Chemistry
The average attraction between two Sims. Chemistry is only displayed for Sims of the active Sim's gender preference. In the event that their preference changes, the chemistry Icons will change as well. In a scale of one to three, one being the lowest and three the highest, chemistry is measured and evaluated. With a high level of chemistry comes easy relationship building, with new higher level interactions appearing much more quickly. Whereas a low level of chemistry will result in very difficult relationship building, though not impossible even with the repelling chemistry force and negative attraction.
A number of factors determine attraction and result in chemistry. Those factors are :
- Personality
- Zodiac Sign
- Aspiration
- Pre-existing Relationships
- Turn-Ons
- Turn-Offs
Between every two Sims, there is an attraction score which can range from 150 (best) and -140 (worst). This hidden score starts at zero, with each of the six contributing factors adding or subtracting points to the overall score where necessary.
Personality
Sims all get a total of 25 personality points at their creation or birth, which are distributed between five personality traits. Sims with closely related personalities get the highest addition to the attraction score. Each of the Sims' personality traits are layed next to each other and the differences are tallied between each of the numbers. The higher the difference, the lower score the overall attraction score receives. The closer the total difference is to zero, the more points the overall attraction score receives.
Each Zodiac sign loosely follows the same number of personality points per trait. With the chart below, you can calculate the approximate difference.
Zodiac Signs
With all personality point differences aside, the Zodiac signs contribute to the attraction score on their own. All Zodiac signs have two other sings that they are attracted to and two that they oppose. The other seven are neutral. This means that if Sim A's sign is attracted to Sim B's, the overall attraction score will increase. Whereas is Sims A's sign opposed Sim B's sign, the overall score would decrease. In the case that the signs are neither attracted to nor repelled by the other sign, there will be no increase or decrease in the overall attraction score.
[Chart to be added]
Aspiration
Each Sim has one of seven aspirations, each of which repel, attract or are neutral toward each other. Some of the aspiration relationships are obvious, like a Romance Sim and a Family Sim, who have wants and fears that completely oppose the other Sim's choices.
| aspiration | romance | wealth | popularity | family | knowledge | pleasure | grilled cheese |
|---|---|---|---|---|---|---|---|
| romance | + | = | + | - | - | = | = |
| wealth | = | + | - | + | = | + | + |
| popularity | = | - | + | = | - | - | = |
| family | - | = | - | + | + | - | = |
| knowledge | - | - | = | = | + | = | = |
| pleasure | + | + | = | - | = | + | + |
| grilled cheese | = | = | = | = | = | = | + |
Downtown
Downtown is a new sub-neighborhood where all kinds of Sims go to have fun. The neighborhood includes a number of community lots, such as night clubs, museums, and parks, as well as a residential section. Downtown has a lot to offer and doesn't disappoint in terms of entertainment.
Related Forum Threads
Nightlife or University? - last post by saskueshotgirl @ Jul 21, 08nightlife and xmas ep - last post by Teddysrule @ Dec 26, 05
Problem with playin University+Nightlife together - last post by AngelAyla @ Dec 2, 05
About the nightlife expansion - last post by Sporally @ Nov 2, 05
Available Items: University or Nightlife? EPI very confused at this point now.So I'll ask you guys. :D - last post by Saowee @ Dec 10, 08
Related Forums
The Sims 2 ForumThe Sims 2 Nightlife Forum
The Sims 2 Forum






