MySims (Console)

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My Sims

European Box Art
DeveloperMaxis
PublisherElectronic Arts, Nintendo
PlatformWii
Release Date(s)2007 (NA) 2007 (EU)
GenreSimulation,
RatingE, 7 +


Overview

MySims veers away from the traditional Sims-styled game, where the game is played open-endedly. Though MySims incorporates both goals and sandbox-esque gameplay, the game is based on rebuilding a run-down town to its previous 5-star glory by completing tasks. Your sim is appointed head builder and must complete the residents’ requests for furniture in order to repopulate the town and regain the town’s old reputation.


Controls

Button Function
D-Pad UpZoom in
D-Pad DownDecrease block size
D-Pad LeftRotate left
D-Pad RightRotate right
A ButtonSelect object/sim/action
B ButtonGrab essences/trees [shake remote to shake the tree]
Point RemoteMove cursor
Control StickRotate building area/Zoom in or out
C ButtonCenter camera behind sim
2 ButtonOpen town map

Create-A-Sim

The sim you create during the Create-A-Sim process will be the one you use throughout the game, but you’ll be able to change their clothing, hair, and face style during the game.

Customization

To change how your sim looks, simply hover over the section you want to change, and press A. [Ex: hover over your sim’s hair if you’d like to change their hairstyle.] Cycle through the options until you find something you like. Remember that everything except your sim’s skin tone can be changed later in the game, AND you earn/obtain new clothing and hairstyles while you play, so don’t worry too much if there isn’t much to choose from.

Randomize

The “randomize” option does what you think – it completely randomizes all aspects of your sim. Don’t press this unless you’re sure that you want your sim’s features changed, as there’s no way to undo the randomization.

Voices

Choose a voice for your sim by selecting one of the 6 options on the left of the voice panel, then adjust the slider. Note: You will not be able to change your sim’s voice later in the game, so choose a good one now!

Name

Name your sim something cool. You can’t change this later.


World Navigation

While your sim is running around outside, you’ll see various icons around the edge of the screen. To interact with the icons, hover over them with the cursor and press A to select them.

Menus

There are various menus that can be opened via the icons on the main screen. Click the backpack icon in the top-right corner of the screen to open the MyStuff Menu and press the min-map in the lower-right corner to open the map [or press 2].

MyStuff Menu

The MyStuff Menu contains all your sim’s essences, blueprints, items, etc. More specifically, it holds 5 sub-menus. They are:

  • Backpack: This is where your workshop items and essences are held.
  • Relationship Book: From this sub-menu, you can check up on all your sim’s relationships and see who is living in the town.
  • Task Book: Use this sub-menu to check up on queued tasks.
  • Essence Book: This keeps track of all the details of the essences you’ve collected so far, such as the number of each essence that you’re currently carrying, the essence’s interest category, and more. A blank entry means that you have yet to find the essence.
  • Blueprint Book: This sub-menu contains all the blueprints that you have collected throughout the game.

Map Screen

The map screen can be accessed via the lower-right icon on the main screen. On this menu, you can see a map of the town, the number of empty and occupied lots, and a small pie graph of the interest levels in town. Point the cursor to any of the buildings on the map to see what they are, and click anywhere on the map to place a flag. Once you’ve exited the menu, a blue arrow with a flag on it will point you in the direction of the flag. Go back to the Map Menu and click on the “Remove Flag Point” button to remove the flag point. Also, click on the interest wheel to activate a pop-up menu that tells you the percentage of each interest in your town.

Object Interaction

When you are able to interact with an object, a few icons will appear at the bottom of the screen. Hover over the one you want to interact with, and a small A button will appear next to the icon. Simply press A to interact with the object.

Sim Interaction

The majority of this game revolves around interacting with other sims. There are a number of ways in which you can interact with other sims. This includes:

Talk

See what other sims have to say. When you talk to a sim for the first time, they are recorded in your Relationship Book.

Move In Sim

This interaction is only available to sims you see in the Town Hall. If you’d like to move them in, choose this interaction, then go find them a home, and they’ll become a part of the community until you kick them out.

Be Nice

This is one of the only ways to make friends in MySims. This interaction not only increases your sim’s relationship with the other sim, but sometimes essences are dropped based on the Interest Type of the sim.

Be Mean

If you choose the Be Mean interaction, expect the other sim to respond negatively, as well as drop some Angry or Sad essences.

Give Stuff

This interaction allows you to place an object from your sim’s inventory in the other sim’s house. This increases your relationship with the other sim, IF the item corresponds with the sim’s Interest Type. Note: You may only use this interaction while in the other sim’s house.

Special Actions

Sometimes, sims perform special actions. Your sim can join in if you choose to.

Random Parties

Occasioanlly, sims will have random parties. These parties correspond directly to the sim’s Interest Type.

Type Party Essence[s] Dropped
CuteTea PartyTim Doll/Tina Doll
FunDance-Off8-Ball/Music Note
GeekyRocket LaunchRocket
SpookySeanceNone
StudiousBook PartyPencil
TastyPicnicBacon

Star Level Tools

While you play MySims, there are sometimes obstacles that you cannot pass until you have a certain item obtained when you reach a certain Star Level.

Star Level Tool Obstacle Cleared
1CrowbarBoarded Doorways
2SawFallen Trees
3PickaxeBoulders
4BlowtorchIron Gates


Essence Gathering

Essences are a major part of MySims, as they are tools needed to craft and paint objects.

Methods

There are three ways in which you can harvest essences - shaking trees, prospecting, and fishing.

Trees

Some essences can be found in trees. To get the essences down, simply hold B and shake around the Remote. Trees need to be planted and maintained to produce a healthy stream of essences. Plant trees in circular flower beds, or in open areas. Once a tree is planted, water it until it is fully grown. [Metal trees need to be “oiled” rather than watered.]

Full-grown trees have a few options in terms of essence production. To make a tree produce a few essences, water it. To make the tree produce a burst of 2-5 essences, fertilize it. Fertilizing ruins the tree, but it is a much faster way to get all the essences out of a tree. [Over-fertilization can be undone if you water the tree enough times.]

Once a tree is “dead” choose the chop action to obtain some Deadwood essences, but if you’d rather have Dark/Light Wood, you’ll need to cut the tree down while it’s still able to produce essences.

Prospecting

Prospecting is when you search for essences in the ground. This option of essence hunting is only available near crystal formations. Choose the “Prospect” option to begin prospecting. Listen to the pitch of the detector, and watch the rings around it to determine when an essence is nearby. Once the detector has gone crazy, choose the Dig option to dig up whatever essences are buried below. [Note: Some essences are harder to find than others.] Prospected essences come in groups of 1-5 and different ones are found in each area.

Fishing

Fishing can only be done on one of the few docks in the town, forest, or desert. To fish, go up to the dock and select the option to start. Once you’re on the fishing screen, your sim will cast out and bubbles will appear on the screen. Direct the cursor over to the bubbles and hold B. Wait for the cursor to disappear underwater, then flick the controller back to catch the fishy essences.

Essence Directory

Flair Essence Interest Star Level Frequency [%] Area Method
File:.jpg8-BallFun01.4Town CenterProspecting/Dance-Off
File:.jpgAction FigureGeeky11.4Town CenterProspecting
File:.jpgAlienGeeky42DesertProspecting
File:.jpgAmberTasty31.6DesertProspecting
File:.jpgAmethystSpooky31.6DesertProspecting
File:.jpgAngryFun01.4GeneralSocial Interaction
File:.jpgBaconTasty21.6ForestProspecting/Picnics
File:.jpgBeachballFun31.6DesertFishing
File:.jpgBlack AppleSpooky31.6ForestTree
File:.jpgBlack RoseSpooky31.6DesertTree
File:.jpgCakeTasty21.4ForestProspecting
File:.jpgCherry BlossomTasty21.4ForestTree
File:.jpgChocolate CakeTasty22ForestProspecting
File:.jpgClown FishFun01.4Town CenterFishing
File:.jpgClubsFun31.6DesertTree
File:.jpgCrabTasty21.4ForestFishing
File:.jpgDark WoodStudious01.4GeneralTree
File:.jpgDead WoodSpooky01.4GeneralTree
File:.jpgDiamondsFun31.6DesertTree
File:.jpgDinosaur FossilStudious32DesertProspecting
File:.jpgElephantStudious31.6DesertProspecting
File:.jpgEyeballSpooky31.6ForestTree
File:.jpgFish BonesSpooky42DesertFishing
File:.jpgGarnetCute31.6DesertFishing
File:.jpgGearsGeeky42DesertTree
File:.jpgGhostSpooky31.6DesertTree
File:.jpgGingerbread ManTasty21.4ForestProspecting
File:.jpgGlobeStudious42DesertProspecting
File:.jpgGoldCute32DesertFishing
File:.jpgGreen AppleTasty01.4Town CenterTree
File:.jpgHappyCute01.4GeneralSocial Interaction
File:.jpgHeartsFun31.6DesertTree
File:.jpgHopi DollFun31.6DesertProspecting
File:.jpgJack-o’-LanternSpooky31.6ForestTree
File:.jpgJadeStudious31.6DesertProspecting
File:.jpgKissing FishCute31.6DesertFishing
File:.jpgKnightStudious32ForestTree
File:.jpgLemonTasty32DesertTree
File:.jpgLight WoodStudious01.4GeneralTree
File:.jpgLimeTasty32DesertTree
File:.jpgMagic CarpetFun32ForestProspecting
File:.jpgMega LizardGeeky32DesertProspecting
File:.jpgMetalGeeky42GeneralTree
File:.jpgMoaiStudious32DesertProspecting
File:.jpgMusical NoteFun32ForestProspecting
File:.jpgOctopusTasty22ForestFishing
File:.jpgOrangeTasty32ForestTree
File:.jpgOrganicStudious21.4ForestProspecting
File:.jpgPawnStudious42ForestTree
File:.jpgPencilStudious42DesertProspecting/Book Party
File:.jpgPlum BlossomCute21.4ForestTree
File:.jpgPuppyCute31.6DesertProspecting
File:.jpgPurple CrayonCute01.4Town CenterProspecting
File:.jpgRainbow TroutTasty01.4Town CenterFishing
File:.jpgRed AppleTasty01.4Town CenterTree
File:.jpgRed CrayonCute32DesertProspecting
File:.jpgRobotGeeky42DesertTree
File:.jpgRocketGeeky41.4DesertProspecting
File:.jpgRookStudious42ForestTree
File:.jpgRoseCute21.4Foresttree
File:.jpgSadSpooky01.4GeneralSocial Interaction
File:.jpgSapphireGeeky31.6DesertProspecting
File:.jpgScarySpooky01.4GeneralSocial Interaction
File:.jpgSkeletonSpooky32DesertProspecting
File:.jpgSnakeGeeky21.6ForestFishing
File:.jpgSoccer BallFun31.6ForestProspecting
File:.jpgSpadesFun31.6DesertTree
File:.jpgSpiderSpooky31.6DesertProspecting
File:.jpgSpringsGeeky42DesertTree
File:.jpgStarGeeky42DesertTree
File:.jpgStoneStudious01.4Town CenterProspecting
File:.jpgSunflowerCute31.6DesertTree
File:.jpgTerra CottaStudious21.6ForestProspecting
File:.jpgThornSpooky01.4Town CenterTree
File:.jpgTigerFun32DesertProspecting
File:.jpgTim DollCute31.6DesertProspecting
File:.jpgTina DollCute31.6DesertProspecting
File:.jpgTiny SharkGeeky42DesertFishing
File:.jpgTireGeeky01.4Town CenterFishing
File:.jpgTopazFun31.6DesertProspecting
File:.jpgVideo GameGeeky11.4Town CenterProspecting
File:.jpgVoodoo DollSpooky32DesertProspecting
File:.jpgYellow BlossomCute01.4Town CenterTree
File:.jpgYellow CrayonCute32DesertProspecting


Building & Painting

Build Mode Controls

Button Function
D-Pad UpIncrease block size
D-Pad DownDecrease block size
D-Pad LeftRotate left
D-Pad RightRotate right
A ButtonGrab/place block
B Button[Hold] Copy block/[Press] Delete block
Point RemoteMove cursor
Control StickRotate building area/Zoom in or out
Block Pallets
If the screen is fully zoomed-out, the block pallets become visible. Move the cursor to the arrow buttons on the left and right of the pallet to cycle through the different kinds of blocks.
Placing Blocks
To start making a house, first place the base block. You can build the house a maximum of two stories high. After the two stories, a roof and roof accessories can be placed.
Rotating Blocks
Use the Right and Left D-Pad buttons to rotate the block being held.
Increasing/Decreasing Block Size
While holding a block, use the Up and Down D-Pad buttons to increase and decrease the size of the blocks. Blocks can take up as much as 25 grid spaces, or as few as 1.
Rooftops
To place a rooftop, use the Up/Down buttons to size it to match the base blocks. In some cases, you may need more than one roof piece.
Placing Doors/Windows/Flairs
To place objects on your house, use the blue dots as a guide. The dots indicate where objects can be placed, and they mark a single grid space on the side of a house. Objects rotate automatically as you place them on the house.
Essence Items
Some items have essence values, and if placed, increase the corresponding interest on the Interest Wheel, which can be found on the left side of the Build Mode screen. To maximize a certain interest, be sure to use lots of doors, windows, and flairs that match the interest type.
Requirements
Each house [except your own sim’s] MUST have at least one of the following items:
- A base block
- A door
- A sign
Painting
Use the paint brush icon in the top-left corner to activate paint mode. While using the paint brush, hover over items that you’d like to change the color of, and press A or B to cycle forward or backward, respectively, through the available colors.

Remodelling

To change the look of an existing house, go up to the mailbox and choose the “Remodel” option. This takes you to the game’s Build Mode, where you can change all aspects of the house.

Relocating

To relocate a sim, choose the second option when facing the building’s mailbox. This option should say “Relocate,” which allows you to move the resident sim’s house to a different location. Once you’ve relocated the house, the sim will move back in and use the house from the new area.

Kicking Out

This is the third and final option when facing a sim’s mailbox. Choose this option if you’d like to remove the sim and their house from the town. Your relationship with the sim will not change, and you can invite them back to the Hotel Lobby any time via the Relationship Book.


Workshop

The workshop is where you create all the items given as tasks.

Workshop Menu

Examine the door of your workshop to bring up the workshop menu, where you choose what you’re going to do.

The menu has three options:

- Work on a task
- Create a new item
- Edit an item

Choose the first option to being working on a task, and you’ll be shown a list of the current queued tasks and told to choose the one you’d like to work on. Once you’ve chosen one, AND if you have the right amount of essences, you’ll begin the creating process, with the help of a blueprint, that is.

Controls

Button Function
Point RemoteMove cursor
Control StickRotate workspace
D-PadRotate block
A ButtonPlace block/Select block
B Button[Hold] Copy selected block/[Press] Delete selected block
1 ButtonToggle ghost image
C ButtonToggle ‘‘‘Slide-Under’’’ mode
Z Button[Hold] Remove block-snapping

Creating Objects

When creating a new item, choose the blueprint you’d like to work with. [Note: You can always turn off the blueprint and make the object however you like, provided that the starred areas get covered.] When using a blueprint to construct an object, the blocks will snap into place if you’ve chosen the right one. You can turn this off using the Z button.

Painting Objects

Use the paint brush icon in the top-left corner to change to paint mode. Much ike paint mode with buildings, you can click on various blocks to change the color of them, but with objects, essences come into play and can help you make much more colourful objects.

Painting With Essences
To paint with essence, click the blue button next to the smaller paint brush in Paint Mode. This opens a screen with all your essences listed. Click on the desired essence to begin painting with it. Be careful! You can run out of essences, so be sure to bring enough essences of a certain kind to fulfill your task requirements.
Interest Wheel
Click on the interest wheel to bring up the interest wheel screen and to see the object’s percentage rating. Add more of the corresponding essences to increase the percentage.


Decorating

Adding objects to a sim’s house is one of the best ways to befriend them.

Placing Objects

To place an object in a sim’s house, talk to the desired sim while in his/her house and select the Give Stuff option. Once the interaction has been accepted, choose the item to place in their house and use the controls below to place it wherever you please.

Button Function
Point RemoteMove cursor
Control StickRotate view/Zoom in and out
A ButtonGrab/place object
B ButtonReturn selected object to the backpack
D-PadRotate selected object

Decoratives

Each commercial sim gives you a decorative after you complete all their tasks. You may place these decorative in other sim’s houses at your leisure – they never run out. Depending on the type of sim that gave you the decorative, it may have an interest type that can add to the house’s total percentage.

Sim Reaction

When giving sims items, they appear in the bottom-left of the screen. Once an item is placed, you can see how much they like or dislike the item based on their reaction. If the sim claps and has green + icons over their head, then the object was well received, while if the icons were red – signs, then you should consider taking the item back.

Paint Mode

Paint mode in houses works similarly to that of the other paint modes. Click the paint brush to enter paint mode, and click on walls and floors to repaint them.

Interest Wheel

Clicking on the interest wheel will tell you the percentage of each interest type in the house you’re editing. To increase a certain interest, place more of the corresponding items.


Characters

Commercial Sims

Residential Sims


Task Guide


Blueprints


Major portions of this page were written by: Nightmare Nightmare
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