MySims (Console)

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My Sims
My-sims.jpg
European Box Art
DeveloperMaxis
PublisherElectronic Arts, Nintendo
PlatformWii
Release Date(s)2007 (NA) 2007 (EU)
GenreSimulation,
RatingE, 7 +


[edit] Overview

MySims veers away from the traditional Sims-styled game, where the game is played open-endedly. Though MySims incorporates both goals and sandbox-esque gameplay, the game is based on rebuilding a run-down town to its previous 5-star glory by completing tasks. Your sim is appointed head builder and must complete the residents’ requests for furniture in order to repopulate the town and regain the town’s old reputation. The thing in this game that varies the most from traditional Sims games is the fact that your MySims no longer have needs that must be fulfilled. This was a major let down in the eyes of some Sim fanatics.

[edit] Controls

Button Function
D-Pad Up Zoom in
D-Pad Down Decrease block size
D-Pad Left Rotate left
D-Pad Right Rotate right
A Button Select object/sim/action
B Button Grab essences/trees [shake remote to shake the tree]
Point Remote Move cursor
Control Stick Rotate building area/Zoom in or out
C Button Center camera behind sim
2 Button Open town map

[edit] Create-A-Sim

The sim you create during the Create-A-Sim process will be the one you use throughout the game, but you’ll be able to change their clothing, hair, and face style during the game.

[edit] Customization

To change how your sim looks, simply hover over the section you want to change, and press A. [Ex: hover over your sim’s hair if you’d like to change their hairstyle.] Cycle through the options until you find something you like. Remember that everything except your sim’s skin tone can be changed later in the game, AND you earn/obtain new clothing and hairstyles while you play, so don’t worry too much if there isn’t much to choose from.

[edit] Randomize

The “randomize” option does what you think – it completely randomizes all aspects of your sim. Don’t press this unless you’re sure that you want your sim’s features changed, as there’s no way to undo the randomization.

[edit] Voices

Choose a voice for your sim by selecting one of the 6 options on the left of the voice panel, then adjust the slider. Note: You will not be able to change your sim’s voice later in the game, so choose a good one now!

[edit] Name

Name your sim something cool. You can’t change this later.


[edit] World Navigation

While your sim is running around outside, you’ll see various icons around the edge of the screen. To interact with the icons, hover over them with the cursor and press A to select them.

[edit] Menus

There are various menus that can be opened via the icons on the main screen. Click the backpack icon in the top-right corner of the screen to open the MyStuff Menu and press the min-map in the lower-right corner to open the map [or press 2].

[edit] MyStuff Menu

The MyStuff Menu contains all your sim’s essences, blueprints, items, etc. More specifically, it holds 5 sub-menus. They are:

  • Backpack: This is where your workshop items and essences are held.
  • Relationship Book: From this sub-menu, you can check up on all your sim’s relationships and see who is living in the town.
  • Task Book: Use this sub-menu to check up on queued tasks.
  • Essence Book: This keeps track of all the details of the essences you’ve collected so far, such as the number of each essence that you’re currently carrying, the essence’s interest category, and more. A blank entry means that you have yet to find the essence.
  • Blueprint Book: This sub-menu contains all the blueprints that you have collected throughout the game.

[edit] Map Screen

The map screen can be accessed via the lower-right icon on the main screen. On this menu, you can see a map of the town, the number of empty and occupied lots, and a small pie graph of the interest levels in town. Point the cursor to any of the buildings on the map to see what they are, and click anywhere on the map to place a flag. Once you’ve exited the menu, a blue arrow with a flag on it will point you in the direction of the flag. Go back to the Map Menu and click on the “Remove Flag Point” button to remove the flag point. Also, click on the interest wheel to activate a pop-up menu that tells you the percentage of each interest in your town.

[edit] Object Interaction

When you are able to interact with an object, a few icons will appear at the bottom of the screen. Hover over the one you want to interact with, and a small A button will appear next to the icon. Simply press A to interact with the object.

[edit] Sim Interaction

The majority of this game revolves around interacting with other sims. There are a number of ways in which you can interact with other sims. This includes:

[edit] Talk

See what other sims have to say. When you talk to a sim for the first time, they are recorded in your Relationship Book.

[edit] Move In Sim

This interaction is only available to sims you see in the Town Hall. If you’d like to move them in, choose this interaction, then go find them a home, and they’ll become a part of the community until you kick them out.

[edit] Be Nice

This is one of the only ways to make friends in MySims. This interaction not only increases your sim’s relationship with the other sim, but sometimes essences are dropped based on the Interest Type of the sim.

[edit] Be Mean

If you choose the Be Mean interaction, expect the other sim to respond negatively, as well as drop some Angry or Sad essences.

[edit] Give Stuff

This interaction allows you to place an object from your sim’s inventory in the other sim’s house. This increases your relationship with the other sim, IF the item corresponds with the sim’s Interest Type. Note: You may only use this interaction while in the other sim’s house.

[edit] Special Actions

Sometimes, sims perform special actions. Your sim can join in if you choose to.

[edit] Random Parties

Occasioanlly, sims will have random parties. These parties correspond directly to the sim’s Interest Type.

Type Party Essence[s] Dropped
Cute Tea Party Tim Doll/Tina Doll
Fun Dance-Off 8-Ball/Music Note
Geeky Rocket Launch Rocket
Spooky Seance None
Studious Book Party Pencil
Tasty Picnic Bacon

[edit] Star Level Tools

While you play MySims, there are sometimes obstacles that you cannot pass until you have a certain item obtained when you reach a certain Star Level.

Star Level Tool Obstacle Cleared
1 Crowbar Boarded Doorways
2 Saw Fallen Trees
3 Pickaxe Boulders
4 Blowtorch Iron Gates


[edit] Essence Gathering

Essences are a major part of MySims, as they are tools needed to craft and paint objects.

[edit] Methods

There are three ways in which you can harvest essences - shaking trees, prospecting, and fishing.

[edit] Trees

Some essences can be found in trees. To get the essences down, simply hold B and shake around the Remote. Trees need to be planted and maintained to produce a healthy stream of essences. Plant trees in circular flower beds, or in open areas. Once a tree is planted, water it until it is fully grown. [Metal trees need to be “oiled” rather than watered.]

Full-grown trees have a few options in terms of essence production. To make a tree produce a few essences, water it. To make the tree produce a burst of 2-5 essences, fertilize it. Fertilizing ruins the tree, but it is a much faster way to get all the essences out of a tree. [Over-fertilization can be undone if you water the tree enough times.]

Once a tree is “dead” choose the chop action to obtain some Deadwood essences, but if you’d rather have Dark/Light Wood, you’ll need to cut the tree down while it’s still able to produce essences.

[edit] Prospecting

Prospecting is when you search for essences in the ground. This option of essence hunting is only available near crystal formations. Choose the “Prospect” option to begin prospecting. Listen to the pitch of the detector, and watch the rings around it to determine when an essence is nearby. Once the detector has gone crazy, choose the Dig option to dig up whatever essences are buried below. [Note: Some essences are harder to find than others.] Prospected essences come in groups of 1-5 and different ones are found in each area.

[edit] Fishing

Fishing can only be done on one of the few docks in the town, forest, or desert. To fish, go up to the dock and select the option to start. Once you’re on the fishing screen, your sim will cast out and bubbles will appear on the screen. Direct the cursor over to the bubbles and hold B. Wait for the cursor to disappear underwater, then flick the controller back to catch the fishy essences.

[edit] Essence Directory

Flair Essence Interest Star Level Frequency [%] Area Method
File:.jpg 8-Ball Fun 0 1.4 Town Center Prospecting/Dance-Off
File:.jpg Action Figure Geeky 1 1.4 Town Center Prospecting
File:.jpg Alien Geeky 4 2 Desert Prospecting
File:.jpg Amber Tasty 3 1.6 Desert Prospecting
File:.jpg Amethyst Spooky 3 1.6 Desert Prospecting
File:.jpg Angry Fun 0 1.4 General Social Interaction
File:.jpg Bacon Tasty 2 1.6 Forest Prospecting/Picnics
File:.jpg Beachball Fun 3 1.6 Desert Fishing
File:.jpg Black Apple Spooky 3 1.6 Forest Tree
File:.jpg Black Rose Spooky 3 1.6 Desert Tree
File:.jpg Cake Tasty 2 1.4 Forest Prospecting
File:.jpg Cherry Blossom Tasty 2 1.4 Forest Tree
File:.jpg Chocolate Cake Tasty 2 2 Forest Prospecting
File:.jpg Clown Fish Fun 0 1.4 Town Center Fishing
File:.jpg Clubs Fun 3 1.6 Desert Tree
File:.jpg Crab Tasty 2 1.4 Forest Fishing
File:.jpg Dark Wood Studious 0 1.4 General Tree
File:.jpg Dead Wood Spooky 0 1.4 General Tree
File:.jpg Diamonds Fun 3 1.6 Desert Tree
File:.jpg Dinosaur Fossil Studious 3 2 Desert Prospecting
File:.jpg Elephant Studious 3 1.6 Desert Prospecting
File:.jpg Eyeball Spooky 3 1.6 Forest Tree
File:.jpg Fish Bones Spooky 4 2 Desert Fishing
File:.jpg Garnet Cute 3 1.6 Desert Fishing
File:.jpg Gears Geeky 4 2 Desert Tree
File:.jpg Ghost Spooky 3 1.6 Desert Tree
File:.jpg Gingerbread Man Tasty 2 1.4 Forest Prospecting
File:.jpg Globe Studious 4 2 Desert Prospecting
File:.jpg Gold Cute 3 2 Desert Fishing
File:.jpg Green Apple Tasty 0 1.4 Town Center Tree
File:.jpg Happy Cute 0 1.4 General Social Interaction
File:.jpg Hearts Fun 3 1.6 Desert Tree
File:.jpg Hopi Doll Fun 3 1.6 Desert Prospecting
File:.jpg Jack-o’-Lantern Spooky 3 1.6 Forest Tree
File:.jpg Jade Studious 3 1.6 Desert Prospecting
File:.jpg Kissing Fish Cute 3 1.6 Desert Fishing
File:.jpg Knight Studious 3 2 Forest Tree
File:.jpg Lemon Tasty 3 2 Desert Tree
File:.jpg Light Wood Studious 0 1.4 General Tree
File:.jpg Lime Tasty 3 2 Desert Tree
File:.jpg Magic Carpet Fun 3 2 Forest Prospecting
File:.jpg Mega Lizard Geeky 3 2 Desert Prospecting
File:.jpg Metal Geeky 4 2 General Tree
File:.jpg Moai Studious 3 2 Desert Prospecting
File:.jpg Musical Note Fun 3 2 Forest Prospecting
File:.jpg Octopus Tasty 2 2 Forest Fishing
File:.jpg Orange Tasty 3 2 Forest Tree
File:.jpg Organic Studious 2 1.4 Forest Prospecting
File:.jpg Pawn Studious 4 2 Forest Tree
File:.jpg Pencil Studious 4 2 Desert Prospecting/Book Party
File:.jpg Plum Blossom Cute 2 1.4 Forest Tree
File:.jpg Puppy Cute 3 1.6 Desert Prospecting
File:.jpg Purple Crayon Cute 0 1.4 Town Center Prospecting
File:.jpg Rainbow Trout Tasty 0 1.4 Town Center Fishing
File:.jpg Red Apple Tasty 0 1.4 Town Center Tree
File:.jpg Red Crayon Cute 3 2 Desert Prospecting
File:.jpg Robot Geeky 4 2 Desert Tree
File:.jpg Rocket Geeky 4 1.4 Desert Prospecting
File:.jpg Rook Studious 4 2 Forest Tree
File:.jpg Rose Cute 2 1.4 Forest tree
File:.jpg Sad Spooky 0 1.4 General Social Interaction
File:.jpg Sapphire Geeky 3 1.6 Desert Prospecting
File:.jpg Scary Spooky 0 1.4 General Social Interaction
File:.jpg Skeleton Spooky 3 2 Desert Prospecting
File:.jpg Snake Geeky 2 1.6 Forest Fishing
File:.jpg Soccer Ball Fun 3 1.6 Forest Prospecting
File:.jpg Spades Fun 3 1.6 Desert Tree
File:.jpg Spider Spooky 3 1.6 Desert Prospecting
File:.jpg Springs Geeky 4 2 Desert Tree
File:.jpg Star Geeky 4 2 Desert Tree
File:.jpg Stone Studious 0 1.4 Town Center Prospecting
File:.jpg Sunflower Cute 3 1.6 Desert Tree
File:.jpg Terra Cotta Studious 2 1.6 Forest Prospecting
File:.jpg Thorn Spooky 0 1.4 Town Center Tree
File:.jpg Tiger Fun 3 2 Desert Prospecting
File:.jpg Tim Doll Cute 3 1.6 Desert Prospecting
File:.jpg Tina Doll Cute 3 1.6 Desert Prospecting
File:.jpg Tiny Shark Geeky 4 2 Desert Fishing
File:.jpg Tire Geeky 0 1.4 Town Center Fishing
File:.jpg Topaz Fun 3 1.6 Desert Prospecting
File:.jpg Video Game Geeky 1 1.4 Town Center Prospecting
File:.jpg Voodoo Doll Spooky 3 2 Desert Prospecting
File:.jpg Yellow Blossom Cute 0 1.4 Town Center Tree
File:.jpg Yellow Crayon Cute 3 2 Desert Prospecting


[edit] Building & Painting

[edit] Build Mode Controls

Button Function
D-Pad Up Increase block size
D-Pad Down Decrease block size
D-Pad Left Rotate left
D-Pad Right Rotate right
A Button Grab/place block
B Button [Hold] Copy block/[Press] Delete block
Point Remote Move cursor
Control Stick Rotate building area/Zoom in or out
Block Pallets
If the screen is fully zoomed-out, the block pallets become visible. Move the cursor to the arrow buttons on the left and right of the pallet to cycle through the different kinds of blocks.
Placing Blocks
To start making a house, first place the base block. You can build the house a maximum of two stories high. After the two stories, a roof and roof accessories can be placed.
Rotating Blocks
Use the Right and Left D-Pad buttons to rotate the block being held.
Increasing/Decreasing Block Size
While holding a block, use the Up and Down D-Pad buttons to increase and decrease the size of the blocks. Blocks can take up as much as 25 grid spaces, or as few as 1.
Rooftops
To place a rooftop, use the Up/Down buttons to size it to match the base blocks. In some cases, you may need more than one roof piece.
Placing Doors/Windows/Flairs
To place objects on your house, use the blue dots as a guide. The dots indicate where objects can be placed, and they mark a single grid space on the side of a house. Objects rotate automatically as you place them on the house.
Essence Items
Some items have essence values, and if placed, increase the corresponding interest on the Interest Wheel, which can be found on the left side of the Build Mode screen. To maximize a certain interest, be sure to use lots of doors, windows, and flairs that match the interest type.
Requirements
Each house [except your own sim’s] MUST have at least one of the following items:
- A base block
- A door
- A sign
Painting
Use the paint brush icon in the top-left corner to activate paint mode. While using the paint brush, hover over items that you’d like to change the color of, and press A or B to cycle forward or backward, respectively, through the available colors.

[edit] Remodelling

To change the look of an existing house, go up to the mailbox and choose the “Remodel” option. This takes you to the game’s Build Mode, where you can change all aspects of the house.

[edit] Relocating

To relocate a sim, choose the second option when facing the building’s mailbox. This option should say “Relocate,” which allows you to move the resident sim’s house to a different location. Once you’ve relocated the house, the sim will move back in and use the house from the new area.

[edit] Kicking Out

This is the third and final option when facing a sim’s mailbox. Choose this option if you’d like to remove the sim and their house from the town. Your relationship with the sim will not change, and you can invite them back to the Hotel Lobby any time via the Relationship Book.


[edit] Workshop

The workshop is where you create all the items given as tasks.

[edit] Workshop Menu

Examine the door of your workshop to bring up the workshop menu, where you choose what you’re going to do.

The menu has three options:

- Work on a task
- Create a new item
- Edit an item

Choose the first option to being working on a task, and you’ll be shown a list of the current queued tasks and told to choose the one you’d like to work on. Once you’ve chosen one, AND if you have the right amount of essences, you’ll begin the creating process, with the help of a blueprint, that is.

[edit] Controls

Button Function
Point Remote Move cursor
Control Stick Rotate workspace
D-Pad Rotate block
A Button Place block/Select block
B Button [Hold] Copy selected block/[Press] Delete selected block
1 Button Toggle ghost image
C Button Toggle ‘‘‘Slide-Under’’’ mode
Z Button [Hold] Remove block-snapping

[edit] Creating Objects

When creating a new item, choose the blueprint you’d like to work with. [Note: You can always turn off the blueprint and make the object however you like, provided that the starred areas get covered.] When using a blueprint to construct an object, the blocks will snap into place if you’ve chosen the right one. You can turn this off using the Z button.

[edit] Painting Objects

Use the paint brush icon in the top-left corner to change to paint mode. Much ike paint mode with buildings, you can click on various blocks to change the color of them, but with objects, essences come into play and can help you make much more colourful objects.

Painting With Essences
To paint with essence, click the blue button next to the smaller paint brush in Paint Mode. This opens a screen with all your essences listed. Click on the desired essence to begin painting with it. Be careful! You can run out of essences, so be sure to bring enough essences of a certain kind to fulfill your task requirements.
Interest Wheel
Click on the interest wheel to bring up the interest wheel screen and to see the object’s percentage rating. Add more of the corresponding essences to increase the percentage.


[edit] Decorating

Adding objects to a sim’s house is one of the best ways to befriend them.

[edit] Placing Objects

To place an object in a sim’s house, talk to the desired sim while in his/her house and select the Give Stuff option. Once the interaction has been accepted, choose the item to place in their house and use the controls below to place it wherever you please.

Button Function
Point Remote Move cursor
Control Stick Rotate view/Zoom in and out
A Button Grab/place object
B Button Return selected object to the backpack
D-Pad Rotate selected object

[edit] Decoratives

Each commercial sim gives you a decorative after you complete all their tasks. You may place these decorative in other sim’s houses at your leisure – they never run out. Depending on the type of sim that gave you the decorative, it may have an interest type that can add to the house’s total percentage.

[edit] Sim Reaction

When giving sims items, they appear in the bottom-left of the screen. Once an item is placed, you can see how much they like or dislike the item based on their reaction. If the sim claps and has green + icons over their head, then the object was well received, while if the icons were red – signs, then you should consider taking the item back.

[edit] Paint Mode

Paint mode in houses works similarly to that of the other paint modes. Click the paint brush to enter paint mode, and click on walls and floors to repaint them.

[edit] Interest Wheel

Clicking on the interest wheel will tell you the percentage of each interest type in the house you’re editing. To increase a certain interest, place more of the corresponding items.


[edit] Characters

[edit] Commercial Sims

[edit] Residential Sims


[edit] Task Guide


[edit] Blueprints

Last edited by nightmare on 13 April 2009 at 13:17
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